A simple tool to render out top down maps from 3dsmax. An ideal way utilizing the tool would be in creating tilable textures. Besides tilable textures, this will help in overlaying additional small scale details on already made in-game meshes in a much more straight forward fashion.
This is the first version of the tool. We will be adding more features soon.More on what’s next is in our github project page. Fork it, modify it any way you want.